Intellectual Property Magazine
Game changer
OsborneClarke’s Nick Kempton discusses the first substantive decision dealing with video game ‘cheats’
Nick Kempton,Osborne Clarke
Cheats used to be a fun quirk included by game developers toleave their personal stamp. Players could access these with built-incryptic
passcodes, which were circulated in video game magazines. These typesof deviations from the traditional in-game experience
were thought to beadditional fun for players to further explore and enjoy (and who doesn’t recallthe fun of playing Goldeneye with Big Head Mode enabled!).